Respuesta :
Subtract 3 from both sides. Divide each term by 4, Then find a value that’s is equal to the square of half of b, (b/2)^2
And add it to each side of the equation. Factor the perfectly trinomios square and solve for x. Answer is x= square root of 13/2 -2 and negative square root of 13/2-2. Two answers
And add it to each side of the equation. Factor the perfectly trinomios square and solve for x. Answer is x= square root of 13/2 -2 and negative square root of 13/2-2. Two answers
Maya should Isolate the variable x² option (A) Isolate the variable x² is correct.
What is a quadratic equation?
Any equation of the form [tex]\rm ax^2+bx+c=0[/tex] where x is variable and a, b, and c are any real numbers where a ≠ 0 is called a quadratic equation.
As we know, the formula for the roots of the quadratic equation is given by:
[tex]\rm x = \dfrac{-b \pm\sqrt{b^2-4ac}}{2a}[/tex]
The complete question is:
Maya is solving the quadratic equation by completing the What should Maya do first? square.
4x² + 16x + 3 = 0
- Isolate the variable x².
- Subtract 16x from both sides of the equation.
- Isolate the constant.
- Factor 4 out the variable terms.
We have a quadratic equation:
4x² + 16x + 3 = 0
To make the perfect square
Maya should do first:
Isolate the variable x²
To make the coefficient of x² is 1.
4(x² + 4x + 3/4) = 0
x² + 4x + 3/4 = 0
x² + 4x + 2² - 2² + 3/4 = 0
(x + 2)² - 4 + 3/4 = 0
(x + 2)² = 13/4
x + 2 = ±√(13/4)
First, take the positive and then the negative sign.
x = √(13/4) - 2
x = -√(13/4) - 2
Thus, Maya should Isolate the variable x² option (A) Isolate the variable x² is correct.
Learn more about quadratic equations here:
brainly.com/question/2263981
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