(ITS DUE TODYAYDASKJSDHD)
Belinda designs and conducts a computer simulation with 20 trials and uses the data to create the relative frequency bar graph shown. The graph shows the relative frequency of the number of spins needed in order to land on all six equal sized sections of a spinn

Respuesta :

if the graph shows that the relative frequency of achieving the goal in four spins is 0.3, this means that in 30% of the 20 trials, the goal was achieved in four spins. Similarly, if the relative frequency of achieving the goal in six spins is 0.4, this means that in 40% of the trials, the goal was achieved in six spins. By comparing these values, we can see that achieving the goal in four spins is less likely than achieving it in six spins, based on the results of Belinda's simulation.