The winners of a carnival game draw a ticket from a box to determine their prize. Each winner draws a ticket and places it back into the box before the next draw. Every winner has a 33% chance of getting cotton candy, a 46% chance of getting a shirt, and a 21% chance of getting a key chain.
The game operator wants to simulate what could happen for the next ten winners. So for each winner he generates a random whole number from 1 to 100. The range of values that the game operator can use to represent a winner is 1 to 3. What is the percentage of winners who got a shirt