Respuesta :
Answer:
4: example: The initial velocity in the y-direction will always be 0 m/s as well. In the x component list, your initial and final velocities will be the same, since there is no new force acting on the object, meaning your acceleration will be 0 m/s^2. 7
5: 4.1 m/s.
Answer:
Question 4:
» Acceleration due to gravity.
• When solving projectile motion. For vertical motion, acceleration due to gravity is included whereas in horizontal motion, acceleration due to gravity is excluded.
[tex]{ \boxed{ \mathfrak{vertical \: motion : { \rm{y = u _{y} t - \frac{1}{2}gt : \{u _{y} = u \sin( \theta) \} }}}}} \\ \\ { \boxed{ \mathfrak{horizontal \: motion : { \rm{x = u _{x}t : \: \{u _{x} = u \cos( \theta) }}}}} \\ [/tex]
Question 5:
[tex]{ \tt{v _{r} {}^{2} = v _{y} {}^{2} + v _{x} {}^{2} }}[/tex]
- v_r is the resultant velocity
[tex] { \tt{v _{r} = \sqrt{ {(2.1)}^{2} + {(6.2)}^{2} } }} \\ \\ { \tt{v _{r} = \sqrt{42.85} }} \\ \\ { \tt{v _{r} = 6.5 \: m {s}^{ - 1} }}[/tex]