As a game designer, your goal in game design is to get your players to fell like your game is the whole world. You want your players to obtain a state of deep engagement with the game that allows them to fully invest their imagination in the game's artificial world. If you successfully accomplish this, what have you mastered?

roguelike state

second person perspective

player immersion

seamless movement

Respuesta :

My Answer:

Player Immersion

Explanation:

I love video games, so this is something I am also looking for. Player Immersion will successfully draw the player into the game, seamlessly hooked to it. In order to make this possible, focus on the big details, like the setting, the music, and the plot.

Setting: Must be immersive, big, and beautiful.

Music: Must be beautiful, grand, and can possibly get stuck in your head.

Plot: Must be plausible. Don't make a plot that doesn't tie into the game.

These are things that will definitely draw in your player, hence, the answer is player immersion.

Hope this helps!

Player immersion because it tells u right there