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1.Compare and contrast the game mechanics that would be needed in two different game genres. For example, how would the game mechanics for an adventure game be similar/different from a trivia game? You may choose any two genres to compare/contrast; give specific examples of what game mechanics would be similar and which would be different.

2.Imagine that you have been asked to write one to two sentences describing the purpose of an action game and of a trivia game. Write the purpose for each game. Then explain whether the purpose of each game was heavily dependent on the game genre or not.

3.What are some of the benefits and drawbacks for each of the player states? Are there any genres of games that require one player state over another? Why? Explain.

4.How does a game’s genre impact the gameplay style? Do certain genres require specific gameplay styles? Evaluate and explain the impact the genre has on gameplay style and provide specific examples to support your answer.

5.What are the main differences between the user interface and the user experience? How are they dependent on each other?

Respuesta :

The comparison of the game mechanics of an adventure game and for a trivia game is:

  • The adventure game would have more character progression, the trivia game would have little to none.
  • The adventure game would have puzzle solving, a trivia game would have that as well.

The purposes of an adventure game are:

  • To mentally stimulate the player.
  • To solve problems as the game progresses.
  • To start, explore and finish a mission.

The purposes of a trivia game are:

  • To perform a task.
  • To give answers to challenging questions and problems
  • To mentally stimulate the player.

Some of the drawbacks for an adventure game player are:

  • It might be too difficult and he gives up.
  • He can spend too much time playing.

Some of the benefits for an adventure game player are:

  • It would help him able to perform tasks both in game and outside the game.
  • It is a fun way to catch fun.

Some of the drawbacks for a trivia game player are:

  • It can get boring after a while.
  • There are no adrenaline stimulating action like adventure games.

Some of the benefits for a trivia game player are:

  • It can help the player solve some complex problems.
  • It can be played among friends and can be a great source of learning.

The way in which a game’s genre impact the gameplay style is:

  • The more engaging and fast paced the game is, the more engrossed and action packed it is and vice versa.

What are Game Mechanics?

This refers to the rules which are in charge of a game player's actions in a given game scenario and the response of the game to these actions.

Read more about game mechanics here:
https://brainly.com/question/13175528

Answer:

below

Explanation:

Game 1 would be Fallout, an adventure game where you go looking after a lost loved one after a terrible incident happened while you're locked up in a vault, but ultimately find out hes the leader of a huge establishment. Game 2 would be Call of duty black ops 4, a action packed game where there's a lot of fighting and surviving, but not much story or adventure besides maybe the blackout map, but it's basically multiplayer on a massive scale. So in summary game one has more adventure and lore, which people like me like, while game two has more fighting and action packed.

The main purpose of an action game is to be a quick, high reflex game with a lot of weapons and fighting, not necessarily needing guns, but the options there. And he main purpose of a trivia game would most likely be to test the player’s intinagence and different subjects such as, movies, game, politics and music mostly. A trivia game is most likely to be dependent of its genre, an action does not necessarily dependent of its genre because it can verie depending on said game, plus there are different game modes, such as zombie that starts out slow and easy, but once you progress through the rounds it get hard and more intense, i know this because im a c-o-d player my self.

Not of i know of currently, there are not many games that depend on what country you live in, (mostly because they don't care what country your in because the more players you have on a game the more their going to spend money which benefits the game developers/owners) although some video game many be restricted to one country, and that's the country it originated from.

A games genre can impact the games play style because the different genres require different skill sets and reflexes from the player, such as adventure games require skill of mapping and knowing what to do next and how, doing something wrong many cause in death to the player or they simply lose and are reset to a previous save. However an action game may require a skill set of more fast reflex and skill on what play to carry out next to lead it to one ultimate goal, to win the match.

How is UI used in UX design?

User interface (UI) design refers to the aesthetic elements by which people interact with a product, such as buttons, icons, menu bars, typography, colors, and more. User experience (UX) design refers to the experience a user has when interacting with a product,

UX (user experience) and UI (user interface) are two interdependent terms. While UI generally deals with the interaction between users and computer systems, software and applications, UX deals more generally with a user's overall experience with a brand, product or service.