1. In Blender®, which interface principle corresponds to the user interface that allows a user to view all options and tools at a glance with pushing or dragging editors around? (1 point)

non-blocking

non-overlapping

non-modal

non-confrontational

Respuesta :

hey 

l think it is 

non-overlapping

Answer:

Option-(B):Non-overlapping

Explanation:

  • Blender Window:

As the blender when opened in the system or User Interface system, we see that it happens to be having the same features across the system. And there is a form of consistency across the systems, if we look into the user interface model(UI). As there are three main portions of the "Blender window" inside the U.I system. These three portions are Top bar, bottom bar and the Space in between the two bars.

As the system or the set of colors found on the screen and that mentioned in the manual are the non-overlapping.