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Simulations may be used to find experimental probability. A simulation is a representation or model used to show outcomes of multiple trials of an experiment. For example, you could model 50 coin flips by assigning a 1 to heads and a 2 to tails, then using a random number generator to generate 50 outputs of the numbers 1 and 2. You may also simulate draws of a number by using a spinner, where the numbers on the spinner directly represent the numbers to be randomly drawn. Use the game you chose in Part 1 to complete these tasks and answer these questions: a. For the game you chose in Part 1, create a simulation to determine the experimental probability of winning the game. Your simulation should use tools that are not the same as those used in the game. Do not use a bag of marbles for the first game, a spinner for the second game, or cards for the third game. After you have chosen your tools, do at least 50 trials of your simulation. Record the trial results using a frequency table. b. Describe how the simulation is used to calculate the experimental probability of winning the game. c. Use the results of the simulation to calculate the experimental probability of winning. Show your work and provide the formula/ratio used. d. What was the most likely outcome in the simulation? What was the least likely outcome? Why?