Write C program and use typedef to create a structure called twoDShape that contains
character arrays name[20], an integer numberOfEdges, and two float radius and
area. The program then reads a list of 2D shapes from the user (up to 10 shapes).
Remember a circle needs radius instead of edges.
Using a pointer shapePtr that points to the list of shapes, display the information back
to the users together with the area of the shape. For triangle you need to ask for values
of the height(h) and base(b), while for square and circle use your own common-sense.
Use the formula below for triangle. All values are of type float and π = 3.14159