Which of the following is an example of sequential program flow?
- A sprite in a block-based program takes four steps forward, jumps, and then walks backward.
- A sprite in a block-based program jumps up and down 50 times.
- A sprite in a block-based program keeps jumping until the user says to stop.
- A sprite in a block-based program goes outside if it’s not raining but stays inside if it is raining.